# Uniform::HTTP [![CPAN version](https://badge.fury.io/pl/Uniform-HTTP.svg)](https://metacpan.org/dist/Uniform-HTTP) [![CPANTS Kwalitee](https://cpants.cpanauthors.org/dist/Uniform-HTTP.svg)](https://cpants.cpanauthors.org/dist/Uniform-HTTP) [![CI](https://github.com/haxmeister/perl-Uniform-HTTP/actions/workflows/test.yml/badge.svg?branch=main)](https://github.com/haxmeister/perl-Uniform-HTTP/actions/workflows/test.yml) [![License](https://img.shields.io/cpan/l/Uniform-HTTP.svg)](https://github.com/haxmeister/perl-Uniform-HTTP/blob/main/LICENSE) [![Perl](https://img.shields.io/badge/perl-5.16%2B-blue.svg)](https://www.perl.org/) Uniform::HTTP provides small, framework-neutral HTTP objects for Perl. It gives different HTTP libraries a common way to represent: - requests - responses - headers and trailers - buffered bodies - HTTP authentication It does **not** open sockets, run an event loop, parse HTTP from the network, or send requests. Those jobs stay with the HTTP client, server, or framework using it. This makes it possible for unrelated HTTP implementations to exchange the same kind of request and response objects without depending on each other's object model. ## Installation From CPAN: ```text cpanm Uniform::HTTP ``` Uniform::HTTP requires Perl 5.16 or newer. ## Start here Most application code will use `Uniform::HTTP::Request` and `Uniform::HTTP::Response`. Create a request: ```perl use feature 'say'; use Uniform::HTTP::Request; my $request = Uniform::HTTP::Request->new( method => 'GET', target => '/users?id=42', scheme => 'https', authority => 'example.com', headers => [ [ 'Accept', 'application/json' ], ], ); say $request->method; # GET say $request->target; # /users?id=42 say $request->header('Accept'); # application/json ``` Create a response: ```perl use feature 'say'; use Uniform::HTTP::Response; my $response = Uniform::HTTP::Response->new( status => 200, headers => [ [ 'Content-Type', 'text/plain' ], ], body => "hello\n", ); say $response->status; # 200 say $response->body; # hello ``` These are plain detached HTTP message objects. Creating one does not perform network I/O. ## Headers Headers are stored as an ordered list instead of a hash. That matters because HTTP can contain repeated fields: ```perl my $response = Uniform::HTTP::Response->new( status => 200, headers => [ [ 'Set-Cookie', 'a=1' ], [ 'Set-Cookie', 'b=2' ], ], ); my $first = $response->header('Set-Cookie'); my $all = $response->header_values('Set-Cookie'); # [ 'a=1', 'b=2' ] ``` Uniform::HTTP preserves: - duplicate header fields - header order - original field-name spelling Header lookup is case-insensitive. ## Trailers Trailers are fields supplied after the body. They stay separate from headers and preserve the same duplicates, order, spelling, and bytes: ```perl my $response = Uniform::HTTP::Response->new( status => 200, body => $bytes, trailers => [ [ 'Content-Digest', $digest_field_value ] ], ); my $digest = $response->trailer('Content-Digest'); my $all = $response->trailer_values('Content-Digest'); $response->add_trailer('X-Metric', '42'); ``` `trailer_count`, `trailer_name($index)`, and `trailer_value($index)` enumerate fields. `remove_trailer($name)` removes all matches. `has_trailers()` reports whether any trailer fields are currently present. The sender decides which fields are legal trailers and how to send them. ## Bodies `body()` represents a body that is already buffered in memory. ```perl my $body = $response->body; ``` Uniform::HTTP never reads a socket, filehandle, callback, or streaming body source just because `body()` was called. Use: ```perl $response->has_buffered_body; ``` to tell whether a complete buffered body is available. Streaming belongs to the HTTP implementation around the Uniform object. ## Changing a message Canonical Uniform objects are mutable by default: ```perl $request->header('Accept', 'text/html'); $response->status(404); ``` They can be frozen when no more message values should change: ```perl $response->freeze; ``` After `freeze()`, setters throw an exception. For incremental receipt, fix the initial data while leaving room for trailers: ```perl my $response = Uniform::HTTP::Response->new(status => 200) ->mark_incomplete->freeze_initial; # The HTTP implementation receives the body outside Uniform. $response->add_trailer('Content-Digest', $digest_field_value); $response->mark_complete->freeze; ``` `freeze_initial()` locks headers, version, and request/response metadata. `freeze_trailers()` can lock just the trailers. `freeze()` locks all data. None of these methods sends anything. `is_mutable()` means some part can change. Use `initial_is_mutable()`, `body_is_mutable()`, or `trailers_are_mutable()` to check a particular part. `is_complete()` separately reports whether the whole message has arrived, including trailers. Marking complete does not freeze an object. ## HTTP/1, HTTP/2, and HTTP/3 The same message classes work across all three versions. Leave `version` unset for an application-created message; the HTTP implementation can choose its sending version without changing your object. Received messages can report their actual version. Ordinary CONNECT uses an authority-form target: ```perl my $connect = Uniform::HTTP::Request->new( method => 'CONNECT', target => 'example.com:443', authority => 'example.com:443', ); ``` Extended CONNECT adds a protocol name and uses a path target: ```perl my $connect = Uniform::HTTP::Request->new( method => 'CONNECT', protocol => 'websocket', scheme => 'https', authority => 'example.com', target => '/chat', ); ``` `protocol` also accepts `connect-udp` and future protocol-name tokens. It is never inferred from an Upgrade header. Scheme and authority are never guessed either. The HTTP implementation handles negotiation, validation, and tunnels. Informational responses are normal response objects, such as `Uniform::HTTP::Response->new(status => 103)`. The HTTP implementation keeps track of their order and the eventual final response. ## Authentication `Uniform::HTTP::Auth` prepares Basic, Bearer, and Digest authentication values. A normal username/password example: ```perl use Uniform::HTTP::Auth; my $auth = Uniform::HTTP::Auth->new( origin => 'https://example.com:443', credentials => { username => 'user', password => 'secret', }, ); my $result = $auth->prepare_authentication( challenge_headers => [ 'Digest realm="Members", nonce="abc", qop="auth", algorithm=SHA-256', ], method => 'GET', request_target => '/private', ); my $value = $result->{value}; ``` `$value` is the complete authentication field value. The surrounding HTTP implementation decides whether to put it in `Authorization` or `Proxy-Authorization`, and whether to retry the request. Authentication performs no network I/O. Supported schemes are: - Basic - Bearer - Digest Most applications should use `Uniform::HTTP::Auth` directly. The `Basic`, `Bearer`, and `Digest` submodules are also available for code that only wants the lower-level calculations. ## Native fast path Native-backed HTTP engines can optionally use `Uniform::HTTP::FastPath` to read a canonical message in one operation or build one from data they have already validated. Normal application code does not need it. Adapters and subclasses continue to use the portable message API. See `Uniform::HTTP::FastPath` for the ABI and ownership rules. ## What Uniform::HTTP does not do Uniform::HTTP deliberately does not own: - sockets or TLS - connections - HTTP parsing or serialization - HTTP/1 framing - HTTP/2 or HTTP/3 streams - event loops - request retries - redirects - streaming I/O - framework response lifecycle This is what keeps the objects usable across different HTTP implementations. ## Modules The distribution contains: - `Uniform::HTTP::Message` - shared message behavior - `Uniform::HTTP::Request` - HTTP requests - `Uniform::HTTP::Response` - HTTP responses - `Uniform::HTTP::FastPath` - optional versioned bulk access for native engines - `Uniform::HTTP::Auth` - HTTP authentication - `Uniform::HTTP::Auth::Basic` - `Uniform::HTTP::Auth::Bearer` - `Uniform::HTTP::Auth::Digest` ## Adapters A framework can expose its native request or response through the Uniform HTTP contract without subclassing the canonical classes. Adapters should be separate distributions. Uniform::HTTP itself does not depend on Mojolicious, PSGI, PAGI, Linux::Event, or another HTTP stack. Adapters report their limitations. For example, a framework that hides trailers returns `undef` for `trailer_count()` and `trailer_values()`, instead of claiming the section is empty. Header and trailer fidelity are reported separately. Adapters need not implement the canonical freeze helpers. Most users do not need to know the adapter rules. They are documented for HTTP library authors in: - `docs/MESSAGE-SPEC.md` - `docs/ADAPTERS.md` - `docs/AUTH-SPEC.md` - `docs/MODERN-HTTP-AUDIT.md` ## Migration from Uniform-HTTP-Auth `Uniform::HTTP::Auth` was originally released in the `Uniform-HTTP-Auth` distribution. Beginning with Uniform-HTTP 0.02, the same module is part of `Uniform-HTTP`. Existing code using: ```perl use Uniform::HTTP::Auth; ``` does not need to change. ## License MIT License.